back to overviewFlash Media Server: Streaming Media Application Development

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Summary

Flash Media Server 3: Streaming Media Application Development provides experienced Flash ActionScript developers and knowledgeable I.T. administrators with the knowledge and hands-on practice they need to build and deliver Digital Media applications with Flash Media Server.

Target Audience

This course is for experienced Actionscript programmers.

Course outline

* Unit 1: Introducing the Course

- Understanding the Course

- Reviewing the Course Objectives

- Reviewing the Course Prerequisites

- Reviewing the Course Format

* Unit 2: Introducing Digital Media Applications

- Introducing FMS Applications

- Presenting Flash Player 8 as Run-Time Environment for FMS Applications

- Examining Flash Player Security, Camera and Microphone Settings

- Reviewing Flash 8 Professional and Flash 8 Video Encoder

- Introducing Streaming Media Concepts

- Exploring Communications Ports and Protocols

- Introducing Messaging

- Investigating How FMS Works

- Exploring FMS Directories and Files

- Benefits of Streaming Video vs. Progressive Download Video

- Understanding FMS Editions and Licensing

* Unit 3: Developing Digital Media Applications Using Components

- Developing Digital Media Applications

- Programming with ActionScript

- Exploring FMS Objects, Properties, Methods and Events

- Introducing the Flash Media Server 2 Components

- Using the FMS Components

- Other FMS Components

- Using the Flash 8 FLVPlayback Component

- Using FLVPlayback Component ActionScript API

- Using SMIL to Control Multi-bitrate Playback

- Exploring the Pros and Cons of the FLVPlayback Component

* Unit 4: Managing Flash Media Server

- Managing Flash Media Server

- Using the FMS Management Console

- Configuring Flash Media Server

- Managing Users

- Working with Log Files

- Developing Custom Management Tools

* Unit 5: Using FMS with ActionScript

- Using FMS with ActionScript

- Using the NetConnection Class

- Exploring Events of the NetConnection Class

- Accepting and Rejecting Connection Requests

- Connecting the FMS Components using AS

* Unit 6: Streaming Pre-Recorded Audio and Video

- Streaming Pre-Recorded Audio and Video

- Introduction to Flash Video (FLV)

- Configuring the Flash 8 Encoder

- Setting up FMS for Streaming

- Streaming FLVs with ActionScript

- Embedded Video Object

- Managing Stream Playback

- Streaming MP3 files with ActionScript

- Virtual Folders

- Handling Streaming Errors and Events

* Unit 7: Streaming Live Audio and Video

- Using Live Audio and Video

- Using the Microphone Class

- Working with the Camera Class

- Publishing Live Video and Audio

- Using the NetStream Class for Publishing

- Subscribing to Live Video and Audio

* Unit 8: Introducing SSAS

- Introducing Server Side ActionScript (SSAS)

- Understanding SSAS Classes

- Working with the Application Class

- Working with the Client Class

- Using the NetConnection Class in SSAS

* Unit 9: Using Remote Shared Objects

- Using Remote SharedObjects (RSO)

- Connecting to Remote SharedObject

- Understanding SharedObject Data Structure

- Reading Remote SharedObject Data

- Understanding SharedObject Management

- Examining SharedObject Synchronization

- Using SharedObject Synchronization Message Objects

* Unit 10: Using Data Messaging

- Using Data Messaging

- Broadcast Messaging with NetStream Class

- Using Broadcast Messages with SharedObjects

- Using Asynchronous Messages

* Unit 11: Using Server-Side Services

- Introducing Server-Side Services

- Understanding File Operations

- Accessing Remote Data through HTTP

- Understanding Other External Data Services

* Unit 12: Securing FMS

- Securing FMS

- Securing FMS with XML Configuration Files

- Packaging Server-Side Scripts

- Understanding Other Security Techniques

Duration

3 Days

Pricing

1500 €

Prerequisites

Completed the Macromedia Flash 8: Flash Video Development course, or have equivalent experience; knowledge of basic programming constructs including loops, functions, arrays, and objects; knowledge of Web Server systems is a benefit

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