Tag Archive for Flash

Prototyping: ActionScript’s best kept secret.

As a developer, once in a while  you discover something new that makes you go  ”How come nobody ever told me about this and why do I only find this out NOW ? ”  Last year, when I discovered that a Function in AS3 is also a class and can be used as a a [...]

More fun with Azoth: “Sierpinski Yourself”

You need a webcam to enjoy this blogpost to the fullest This post is a brief addendum of my previous post about Azoth. I was so excited about Azoth’s performance in my previous post that I didn’t take enough time to come up with a more practical example. Like I said last time, ByteArray operations [...]

Encoding a GIF from webcam snapshots with Flex Hero 4.5

As a Flash/Flex developer, I was very dissappointed when I found out Flash and Flex can’t handle GIF (Graphics Interchange Format) files. Untill I came across Thibault Imbert’s work ! He wrote an easy to use GIF Player & Encoder class in ActionScript 3. We’ll be creating a Flex application that uses Thibault Imbert’s classes [...]

3D rotation at runtime with 2 lines of code

In the weeks before my workshop at Multi-mania (getting up to speed with native 3D) I spend a lot of time experimenting with some new api’s. One thing that I kinda needed from the start is a decent rotation class to rotate an object in 3D (at runtime). So I set off and create 2 [...]

Flash on the beach 2009

I started off really good last year with my review of my trip to FOTB 2008. But as usual I kinda got lost in the work and before I knew that review would be so outdated that you could already start counting down to the next FOTB. But not this year! So here it is, [...]

Meet the team

Finally it’s finished! Our own ‘meet the team’ page. So head over to our team page to see all the profiles of our (crazy) team members. So what’s happening behind the scenes here? For the 3D rotating cube we use the new Flash Player 10′s 2.5 3D capabilities (that’s a lot of numbers!). It’s really [...]

Really Basic Flash for Captivaters: 1 changing the SWF animations in the gallery

Althought there are a lot of people out there who are using Flash to make their Captivate do what they want it to do, still whenever I mention learning some Flash to a lot of my students, they tend to freak out a bit. I suppose that most of them have heard of Flash, have seen some really cool animations and decided for themselves that they would not be able to do that anyway.

In this and following posts I would like to give these people a taste of what you can do with some really basic Flash. These will not be tut’s on advanced Flash, or how to use Flash as a program. Just some very basic examples of how to handle Captivate with Flash.