Last week I was playing around with visualizing music in flash (follow post) and of course you want to share that with the rest of the interwebs. Now I am aware that some people don’t share my musical preference so I decided to pull the example with my personal songs from the site and implement [...]
Detecting the network connection type with Flex 4.5
As you may already be aware of, Flex 4.5 is the next version of Flex that is also optimised for mobile development. That means that you can create compelling Rich Internet Applications with the Flex framework and deploy them on mobile Android devices, as well as the BlackBerry PlayBook (and iOS devices in the near [...]
Creating a Flex theme with Flash Catalyst
In my book Flash Builder and Flash Catalyst; the new workflow I talk about different workflows for the different types of applications. These workflows are all good when creating a single application. But isn’t there something you could do for improving reusability of your design elements and collaborating more easily? First thing to do, and [...]
“Molehill” 3D Flash API is available in public beta
So, now it’s finally here, the moment we’ve all been waiting for for quite some time now: Molehill has launched in a public beta version. You can download it from the brand new Incubator subsite on labs.adobe.com. Wait, what? Molehill, Incubator? What are you talking about? Allright, so you don’t know about the Molehill codename [...]
Fiddling with Phidgets at Flash Israel
A couple of weeks ago I was lucky enough to be invited to present at Flash Israel on February 22-23. There were a lot of topics I could choose from, but looking at the list of speakers that were already selected, such as Ben Forta, Lee Brimelow, Grant Skinner, … I knew I had to [...]
Congratz to the new and renewed ACCs and ACPs
Today Adobe announced their new list of Adobe Community Professionals for 2011. And of course I am very happy to be part of this small community. But next to that list, they have launched a new list, namely the Adobe Community Champions. For those of you who don’t know what these lists are or who [...]
More fun with Azoth: “Sierpinski Yourself”
You need a webcam to enjoy this blogpost to the fullest This post is a brief addendum of my previous post about Azoth. I was so excited about Azoth’s performance in my previous post that I didn’t take enough time to come up with a more practical example. Like I said last time, ByteArray operations [...]
Supercharge your ByteArray operations using Azoth
(edit: take a look at my next blogpost for more fun with Azoth !) I recently came across an interesting use of Adobe’s Alchemy technology. Basically what Alchemy allows you to do is run compiled c/c++ code inside of the ActionScript Virtual Machine. This in turn allows you to implement low-level optimizations that can lead [...]
Encoding a GIF from webcam snapshots with Flex Hero 4.5
As a Flash/Flex developer, I was very dissappointed when I found out Flash and Flex can’t handle GIF (Graphics Interchange Format) files. Untill I came across Thibault Imbert’s work ! He wrote an easy to use GIF Player & Encoder class in ActionScript 3. We’ll be creating a Flex application that uses Thibault Imbert’s classes [...]
Drawing charts in a Flex 4.5 mobile application
So, I started working on my first AIR on Android application that’s on the Android market. It’s called SolarLogger and it’s a small application that allows you to monitor your solar panel installation using a SolarLog device. If you’ve been here a while ago, you may remember that I had such a solarlogger component in [...]